For over a decade, fans have been piecing together scraps of information, trailer freeze-frames, and leaked screenshots just to get a rough idea of where Grand Theft Auto VI would take place. Now that Rockstar has confirmed the setting and released two full trailers, the GTA 6 map is no longer a mystery wrapped in speculation. It’s a real, sprawling world with a name, a shape, and a set of confirmed regions that fans have already started mapping out block by block.
This guide breaks down everything currently known about the GTA 6 map, from the size and layout of Leonida to every confirmed city, region, and landmark, while clearly separating official Rockstar confirmations from community leaks and educated guesses.
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Where Is the GTA 6 Map Set?
The GTA 6 map takes place in the fictional state of Leonida, Rockstar’s modern reimagining of Florida. At the center of it all sits Vice City, a present-day version of Miami that last appeared in 2002’s Grand Theft Auto: Vice City, back when it was set in the 1980s. This time around, Vice City returns as a sprawling, contemporary metropolis, and crucially, it’s only one part of a much bigger picture.
Rockstar’s own announcement made it clear that the GTA 6 map wouldn’t stop at city limits. Leonida wraps around Vice City with wetlands, coastal towns, mountain ranges, and island chains, giving the game a level of environmental variety that previous entries never attempted. Where Los Santos in GTA 5 was mostly one city surrounded by desert, the GTA 6 map spreads its content across multiple distinct regions, each with its own identity.
How Big Is the GTA 6 Map?
This is probably the single most searched question about the game, and the honest answer is that Rockstar hasn’t published an official number in square kilometers. What we do have is a mountain of community analysis built from trailer footage, promotional screenshots, and leaked assets.
Mapping enthusiasts who’ve spent months cross-referencing landmarks and road distances estimate the map to be somewhere between 1.5 and 2.7 times larger than the GTA 5 map, depending on which panhandle regions end up being included. Some independent calculations even put the total explorable land at over 125 square kilometers of continuous terrain.
Here’s a quick comparison of how the GTA 6 map stacks up against previous Rockstar open worlds, based on current estimates:
| Game | Estimated Map Size | Setting | Release Year |
| GTA San Andreas | ~36 km² | Los Santos, San Fierro, Las Venturas | 2004 |
| GTA 5 | ~127 km² (incl. ocean) | Los Santos & Blaine County | 2013 |
| Red Dead Redemption 2 | ~150 km² | American frontier | 2018 |
| GTA 6 (estimated) | 190–340 km² (community estimates) | Leonida (Vice City & beyond) | 2026 |
Keep in mind these figures for GTA 6 are unofficial. Rockstar tends to reveal exact scale details closer to launch, so treat any specific number you see online as a working estimate rather than a locked-in fact.
The Six Confirmed Regions of the GTA 6 Map
Rather than one giant city, the map is built around six distinct regions that make up the state of Leonida. Each one brings a completely different visual identity and gameplay backdrop, something Rockstar clearly wanted after years of criticism that GTA 5’s world felt visually repetitive outside of Los Santos.
- Vice City: The beating heart of the GTA 6 map. A dense, neon-soaked recreation of Miami packed with beaches, nightlife, luxury high-rises, and busy ports.
- Leonida Keys: A tropical island chain modeled after the real Florida Keys, ideal for boating, jet skiing, and coastal exploration.
- Grassrivers: The GTA 6 map’s version of the Everglades, full of swamps, marshland, and wildlife like alligators.
- Port Gellhorn: A gritty, crime-heavy coastal town featuring cheap motels and rundown attractions.
- Ambrosia: An industrial zone dominated by factories, refineries, and biker gang territory.
- Mount Kalaga National Park: A mountainous, forested region that gives the map its only real elevation change and wilderness feel.
Interestingly, one recurring detail across multiple leaks is a reference to a neighboring state called Gloriana, loosely inspired by Georgia. It shows up on license plates and in background dialogue, which confirms it exists within the game’s universe, but there’s no solid evidence yet that players will actually be able to travel there. Until Rockstar says otherwise, Gloriana should be treated as lore rather than a playable part of the GTA 6 map.
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Vice City: The Core of the GTA 6 Map
Even though Vice City makes up less than a fifth of the total GTA 6 map, it’s still the region most players will spend their early hours in. It’s been rebuilt from the ground up as a modern, highly detailed take on Miami, and it’s noticeably denser than Los Santos ever was in GTA 5.
Some of the confirmed neighborhoods and districts inside Vice City include:
- Ocean Beach – Pastel-colored art deco hotels and a busy waterfront strip
- Little Havana and Little Haiti – Culturally distinct residential and commercial districts
- Vice City International Airport – A fully functional airport, complete with a tram system that stops there
- Downtown Vice City – The city’s business core, home to skyscrapers and financial districts
Rockstar has also hinted at hundreds of enterable interiors scattered across the GTA 6 map, with community estimates suggesting more than 700 explorable locations. These reportedly include nightclubs, restaurants, pawn shops, gun stores, supermarkets, and small businesses, a massive jump from the mostly locked doors of GTA 5’s world.
Life Outside the City: The Rest of the GTA 6 Map
What really sets the GTA 6 map apart from anything Rockstar has built before is how much of it exists outside a single urban hub. Instead of one city surrounded by empty countryside, Leonida distributes meaningful content across every region.
Grassrivers, for instance, isn’t just filler terrain between cities. Trailer footage shows airboats gliding through swamp channels, wildlife roaming the marshland, and small settlements tucked between waterways. It’s shaping up to be one of the most atmospheric parts of the entire GTA 6 map.
Port Gellhorn leans into a different mood entirely, offering a rundown, almost forgotten coastal town that feels a world away from the glitz of Vice City. Ambrosia, by contrast, brings an industrial, working-class backdrop with refineries and warehouses that suggest biker gang storylines and criminal enterprises tied to manufacturing and smuggling.
Then there’s Mount Kalaga National Park, which finally gives the GTA 6 map some real vertical variety. Forested slopes and higher elevation terrain haven’t really been part of a GTA game since San Andreas, and this region looks set to bring back that sense of wilderness exploration.
GTA 6 Map vs GTA 5 Map: What’s Actually Different
Comparing the GTA 6 map to GTA 5 isn’t just about raw size, it’s about how the world is structured. GTA 5 concentrated the majority of its content around one city, Los Santos, with Blaine County acting mostly as open desert and mountains in between missions. The map takes a different approach by spreading dense, story-relevant content across all six regions instead of leaning on one central city.
A few key differences worth noting:
- The GTA 6 map features multiple culturally distinct cities and towns rather than one dominant city
- Water-based exploration plays a much bigger role, thanks to the Leonida Keys and the surrounding coastline
- Wildlife and environmental storytelling get more attention, especially in Grassrivers
- Rockstar has confirmed plans to expand the GTA 6 map after launch with new missions and areas added over time
That last point matters a lot for long-term players. Rockstar has openly said Leonida isn’t meant to be a finished product on day one. The GTA 6 map is designed to grow, similar to how GTA Online has been continuously updated for over a decade.
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Will the Entire GTA 6 Map Be Explorable at Launch?
This is still a bit of a grey area. Rockstar has confirmed the six regions exist within the game, but hasn’t detailed exactly how much of the GTA 6 map will be open to players from day one versus unlocked through story progression or later updates. Based on how previous GTA titles handled world access, it’s reasonable to expect most of the map to be explorable early on, with certain areas possibly gated behind story missions initially.
Any claims online promising a “100% explorable at launch” map should be treated as speculation rather than confirmed fact until Rockstar states it directly.
GTA 6 Release Date and What It Means for the Map
Grand Theft Auto VI is set to release on November 19, 2026, for PS5 and Xbox Series X|S. With pre-orders opening earlier in the year, Rockstar has been steadily revealing more about Leonida in the lead-up to launch. Each new trailer and marketing drop has given mapping communities fresh footage to analyze, which is why the picture of the GTA 6 map keeps getting sharper the closer we get to release.
Given Rockstar’s track record with GTA Online, it’s likely the GTA 6 map will keep evolving well past launch day, with new districts, events, and possibly even new regions added over the following years.
Conclusion
Even without an official square kilometer count, it’s clear the GTA 6 map is going to be Rockstar’s most ambitious open world yet. Six distinct regions, a genuinely varied environment, and a level of interior detail never seen before in the series all point toward a game built for years of exploration rather than a quick playthrough.
As Rockstar releases more footage and official details, this guide will keep getting updated with the latest confirmed information about the GTA 6 map, so it’s worth bookmarking if you’re planning your first trip to Leonida this November.
FAQ’s
What is the GTA 6 map called?
The map is set in the fictional state of Leonida, Rockstar’s reimagined version of Florida.
Is Vice City the entire GTA 6 map?
No. Vice City is the main urban hub, but it’s just one region within the larger GTA 6 map, which also includes the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.
How big is the GTA 6 map compared to GTA 5?
Community estimates place at roughly 1.5 to 2.7 times the size of the GTA 5 map, though Rockstar hasn’t confirmed an official figure yet.
Is the GTA 6 map bigger than Red Dead Redemption 2?
Based on current estimates, the GTA 6 map appears to be similar in scale or slightly larger than RDR2’s world, though exact numbers remain unconfirmed.
What real city is Vice City based on?
Vice City in the map is based on modern-day Miami, Florida.
Can you visit the Florida Keys in GTA 6?
Yes, the Leonida Keys are a confirmed region on the GTA 6 map, modeled after the real-life Florida Keys.
What is Gloriana in the GTA 6 map?
Gloriana is a neighboring state referenced through license plates and dialogue. It exists in the game’s lore, but it hasn’t been confirmed as a playable part.
How many regions does the GTA 6 map have?
Rockstar has confirmed six major regions: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.
Will the GTA 6 map be updated after launch?
Yes, Rockstar has said it plans to expand the GTA 6 map over time with new missions and areas, similar to ongoing GTA Online updates.
Is the whole GTA 6 map playable at launch?
It’s not fully confirmed. All six regions exist in the game, but exactly how much is accessible from day one hasn’t been detailed by Rockstar.
Does the GTA 6 map include mountains?
Yes, Mount Kalaga National Park adds forested, higher-elevation terrain to the GTA 6 map, something not seen since GTA San Andreas.
How many interiors are in the GTA 6 map?
Leaks and community estimates suggest more than 700 enterable interiors across the map, including shops, restaurants, and nightclubs.
When does GTA 6 release?
GTA 6 is scheduled to release on November 19, 2026, for PS5 and Xbox Series X|S.
Is there an official GTA 6 map image from Rockstar?
As of now, Rockstar hasn’t released a complete official map. Most detailed maps online are community reconstructions based on trailers and leaks.
Why does the GTA 6 map matter so much before release?
Since the map defines the scale and variety of the entire game world, understanding the map ahead of launch helps players know what kind of environments, activities, and exploration to expect from Leonida.